Social Communication as Experiential Play
Originally developed in educational settings, SCAEP has widespread applicability.
Utilise insights from neuroscience, communication and personal construct psychology to improve team communication and build creative problem solving abilities in your organisation.
This page provides details of the unique SCAEP approach.
SCAEP’s system of eight constructive domains and four functional models are considered and explored directly through the medium of BaseGames, drawn from Hughes and Melville (2002) 16 Types of Play, including traditional playground games. This play typology is not intended to be a catalogue of games, but rather expressly situates social cognition in a wider range of interactional environments than GSSIs traditionally have. To ensure accessibility, the SCAEP framework incorporates systems of learning, language and perceptual support drawn from Speech and Language and Occupational Therapy. However, the most important aspect of play in SCAEP is its spontaneous evolution by the group. The BaseGame is always just that – a starting point. The true purpose is to co-create new and changing contexts from that and to keep the game going and developing until it reaches a mutually agreed ending:
“Anything can happen in SCAEP and generally does, but somehow it is still all about SCAEP” (T, 2011)
Highly Specialist Speech and Language Therapist
HCPC MRCSLT
sandyburbach@gmail.com
“Enysdale” Obridge Lane, Taunton, Somerset, TA2 7QA UK
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